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Twin Minis

· Por SporcleMirror · Publicado 2022-05-30T16:48:53.322Z

Constructor's Note
You'll have to figure out which clue in each pair goes in which mini. The order of the two minis doesn't matter.
Comprobando datos de juego anteriores…

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  • SporcleMirror constructor · 2022-05-30T16:51:06.704Z
    Feedback would be much appreciated - if I were to make more of these, should I go for easier clues or were the tougher clues manageable even with the twin gimmick?
    • Mike D 🤓2:47 · 2022-05-30T22:25:08.274Z
      Fun one! I would say the difficulty was just right for me. Not sure I would've gotten it without the vowel clue - that gave me ATLAS and a foothold for the rest of them.
      • Maxish 🤓6:24 · 2022-05-30T23:06:29.480Z
        I love the idea! I had a lot of trouble navigating. That could just be me.
        • Mike D 🤓2:47 · 2022-05-30T23:17:41.076Z
          Sort of same - I wonder if you could duplicate the clues rather than using the - to make it easier
        • Jon 🤓6:39 · 2022-05-31T03:37:50.612Z
          Took a while to get into a groove.
          • LCL 🤓15:24 · 2022-05-31T04:15:01.136Z
            I got ATLAS as one of the last in my right grid and so had to reverse them. The twinning made the puzzles a LOT harder, at least for me (15 minutes!) but it was a nice meaty puzzle. It was fun to discover the trick answer ACUTE. I suppose you could vary the difficulty, perhaps mentioning how hard it is in the title. Either way, I'll try them again. Thanks! Kind of like a two-sided jigsaw puzzle (which I've only heard of thus far). Hmm... you could add more grids, making them exponentially harder. No, I didn't just say that and you didn't just read it.
            • kieranjboyd 🤓2:50 · 2022-05-31T05:39:07.125Z
              Twinis! This is the kind of twist on crosswords that I love! With mirrored seed entries!
              This was the right level of difficulty for me. The vowel hint ended up helping but in the wrong way - I had ANDES in the left grid for 1D, and then was able to put IDEAS on the right and finish that half, before swapping back to the left and correcting my mistake.
              That made me think of two options/alternatives instead of disambiguating the two grids via instructions:
              1. Make the 5x11 (or n×(2n+1) ...) a Schrodinger, and accept either arrangement
              2. Make it a 5x5 with two distinct solutions, and let the solvers pick one (this does mean you only solve half the puzzle though, kinda)
              Either way, great job!
              • SporcleMirror constructor · 2022-05-31T12:51:04.524Z
                Alternative 1 implemented, thanks!
              • sjones8888 9:07 · 2022-06-01T19:08:23.394Z
                Loved it! It was a little on the hard end, but the format is excellent. Slightly easier clues would be my preference, but I'll still enjoy them if they're this hard.
                • ariel haymarket 2:02 · 2022-08-12T17:52:05.713Z
                  Holy shit
                  • SporcleMirror constructor · 2022-08-12T20:50:09.781Z
                    This one was the "experimental" first entry in the twin minis series, definitely turned out to be the hardest of the three... I can't blame you if it gave you trouble.
                    • ariel haymarket 2:02 · 2022-08-12T23:16:17.764Z
                      this was on the level of the Twins puzzles in Games magazine but just so gd damn elegant.
                  1A
                  (1A - 6A) Become less intense - Rays' bay
                  1
                  2
                  3
                  4
                  5
                  6
                  7
                  8
                  9
                  10
                  11
                  12
                  13
                  14
                  15
                  16
                  17
                  18
                  Horizontales
                  1. 1A
                    (1A - 6A) Become less intense - Rays' bay
                  2. 6A
                    (1A - 6A) Become less intense - Rays' bay
                  3. 11A
                    (11A - 12A) They may be bold or bright - Caesar's land?
                  4. 12A
                    (11A - 12A) They may be bold or bright - Caesar's land?
                  5. 13A
                    (13A - 14A) Genuine, slangily - Not genuine, slangily
                  6. 14A
                    (13A - 14A) Genuine, slangily - Not genuine, slangily
                  7. 15A
                    (15A - 16A) Not quite right - Remove what's not quite right, perhaps
                  8. 16A
                    (15A - 16A) Not quite right - Remove what's not quite right, perhaps
                  9. 17A
                    (17A - 18A) Key principle - Glitter, brightness
                  10. 18A
                    (17A - 18A) Key principle - Glitter, brightness
                  Verticales
                  1. 1D
                    (1D - 6D) Area with many tall peaks - Namesake of an ocean
                  2. 2D
                    (2D - 7D) Tree that sounds like a sandy place - React to with "<3", say
                  3. 3D
                    (3D - 8D) Gallagher, but not Markle - Try to prove a point
                  4. 4D
                    (4D - 9D) Button next to play - Stale, overused
                  5. 5D
                    (5D - 10D) Positive quality - Had to end fast?
                  6. 6D
                    1D - 6D) Area with many tall peaks - Namesake of an ocean
                  7. 7D
                    (2D - 7D) Tree that sounds like a sandy place - React to with "<3", say
                  8. 8D
                    (3D - 8D) Gallagher, but not Markle - Try to prove a point
                  9. 9D
                    (4D - 9D) Button next to play - Stale, overused
                  10. 10D
                    (5D - 10D) Positive quality - Had to end fast?
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